Exactly! I have a Playstation Mobile certified device, but I can't use the service because it's not available in my country. I'm not an expert on the business, but I think that making sure the public has access to your product is an essential prerequisite for success.
Oh yeah, Nintendo and Microsoft sure have been and will continue to distance themselves from Sony. I don't know how the people at Sony could think that GoW: Ascension, Ni No Kuni, Dragon's Crown, Beyond, GT6 and The Last of Us would ever compete with Gears of War. Because we all know that 1 Microsoft exclusive is the equivalent of 10 Sony exclusives. It's one of those sacred unwritten rules of the business. We also know that Nintendo has been selling like hotcakes, so yeah... That...
Really great show. I love the quality of the animation on it. Haven't seen something of this caliber probably since Baccano!.
I'm jealous! I remember that back then you needed 3 video cards to achieve 2-way SLI. That kind of setup would require 2 identical Voodoo cards a dedicated 2D card (which had to be of good quality, or it would become a bottleneck for the Voodoo chips performance).
Very expensive and completely out of my reach in those days. I had to make do with an ATI Rage (can't remember the specific model) for a number of years, and then switched to a Geforce 2.
I do agree that the original Bioshock is the best in the series. It's just the "so much" part that I find not so agreeable.
Sadly, I suspect Vames is absolutely correct. They will probably leave it up to each publisher instead of enforcing a unified policy for all games.
If I have to deal with HDD installs on all games and online DRM, I'll stick with the PC... After over 20 years of console gaming. Excessive control and nickel and dimming of gamers will bring about the end of core gaming.
This looks like it was written by a 12 year old Microsoft fanboy. Looking at the author's previous "articles" ( http://www.unigamesity.com/... ), it probably was.
And please, let's not call Microsoft's new system the Xbone, that's just disrespectful... DRMbox One is a much more suitable name.
And I loved Devil May Cry. Hope it gets a sequel. So I guess that makes us even.
The important message here, that people need to understand and be perfectly clear about is that YOU WILL NOT OWN THE GAMES THAT YOU PAY FOR!
The problem goes far deeper than the used games issue. If you lose your internet connection for a couple of days or if Microsoft's service gets taken off-line (and I guarantee you eventually that will happen in time, when it's no longer profitable), YOU WILL NOT BE ABLE TO PLAY ANY OF YOUR GAMES! There is absolutely no reason for...
You have to ask Microsoft's permission to play the games that you already paid for! Both new and used!!! I don't see how that can even remotely be considered good news.
I sure hope Sony doesn't get any funny ideas about used games/online DRM now that Microsoft has let the cat out of the bag.
They're waaaayyyy ahead of you!
6,5% is not the majority. And this guy has a long track record of caring about the money, not the business.
He basically just wants to get his greedy hands on Sony's entertainment division for cheap so he can make a quick buck out of it, whatever it takes. He's doing this now because he understands his window of opportunity may be closing. Long term plans for the company aren't an issue, because they're not even being considered. Getting Wall Street's text...
I got that stuttering bug as well. I simply assumed that happened because I was playing on ultra settings, although the frame rate would indeed fluctuate at times when very little stuff was happening to justify it, now that I think of it.
Maybe my PC isn't so outdated after all (i5 2500K, Radeon 7850, 8 GB DDR3).
The picture in this article made me LOL. I don't know why but it's just so hilarious, so random.
Nintendo's problem is that they designed the Wii U to appeal to the casual market, then they realized they couldn't price it in the impulse purchase territory and turned their attention to the traditional hardcore gamer, but the system is too underpowered for that.
The way I see it, the Wii U is a price cut away from becoming successful.
Agreed. Although I'm a massive Bioshock fan, I have to admit I'm slightly disappointed with Infinite. It's still a fantastic experience, with top notch presentation, but the original Bioshock was just a better game.
In my opinion, the excess of RPG elements in Infinite (upgradeable gear, weapons, tonics and vigors) waters down and detracts from the action. You end up spending a lot of time searching through the levels and preparing for a few short fights in order ...
I truly hope this is just a case of poor sense of humor, because those are some of the worst analogies that I have ever seen!
Vacuum cleaners have always needed a power grid to work and mobile phones have always needed a wireless service provider to operate, those are inevitable requirements stemming from their basic design and/or function.
But game consoles have been able to play games without an internet connection for the last 40 years. That's no...
You're missing the point. Those 13% average performance lead are already attributable to the factory overclock the GTX card comes out of the box with. The card requires more power and probably runs hotter than the Radeon 7850 as it is, you won't get the same overclocking headroom.
Current games only require more than 1GB vram above 1080p and it will probably remain that way until the next generation of consoles has been fully established. I've been using 1GB cards...
I owned a Dreamcast back in the system's prime, I still do and let me tell you, a lot more killed the Dreamcast besides PS2 hype. You have to take into account years of bad corporate decisions and poorly supported hardware in the form of the Mega CD, the 32X and particularly the Saturn. You also can't ignore the huge piracy problems with the Dreamcast. It got to the point where you could insert a "backup" copy of a game on a completely unmodified system, and it would boot ri...
If Microsoft goes through with their online DRM plans, this is the kind of stuff we will have to deal with every single major release.
I want to see if you will keep saying "you get what you pay for" by then.